#version 3.0 #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "glass.inc" global_settings { assumed_gamma 2.4 ambient_light rgb<1,1,1> } camera { location <-35.4*sin(2*pi*clock), 0,-35.4*cos(2*pi*clock)> look_at <0, 0, 0> angle 12.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* union { //C sphere { <-0.19,-1.01,0.77>, 0.38 } sphere { <1.17,-0.95,0.04>, 0.38 } sphere { <1.99,0.28,0.34>, 0.38 } sphere { <-1.33,-0.07,0.34>, 0.38 } sphere { <-2.03,-0.50,-0.96>, 0.38 } sphere { <-0.93,1.41,0.28>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Citrine_01 ior 1.55 } } union { //N sphere { <1.02,-1.10,-1.42>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Sapphire_02 ior 1.77 } } union { //O sphere { <2.41,0.31,1.62>, 0.37 } sphere { <2.29,1.16,-0.44>, 0.37 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Ruby_01 ior 1.77 } } merge { //H and Bond sphere { <-0.57,-2.06,0.70>, 0.16 } sphere { <0.01,-0.84,1.85>, 0.16 } sphere { <1.78,-1.82,0.38>, 0.16 } sphere { <0.25,-1.76,-1.64>, 0.16 } sphere { <0.74,-0.20,-1.85>, 0.16 } sphere { <-2.11,-0.15,1.14>, 0.16 } sphere { <-2.33,-1.57,-0.93>, 0.16 } sphere { <-2.96,0.10,-1.13>, 0.16 } sphere { <-1.39,-0.34,-1.85>, 0.16 } sphere { <-0.40,1.72,1.21>, 0.16 } sphere { <-1.82,2.06,0.15>, 0.16 } sphere { <-0.26,1.61,-0.59>, 0.16 } sphere { <2.96,1.10,1.73>, 0.16 } cylinder { <-0.19,-1.01,0.77>,<1.17,-0.95,0.04>,0.05} cylinder { <-0.19,-1.01,0.77>,<-1.33,-0.07,0.34>,0.05} cylinder { <-0.19,-1.01,0.77>,<-0.57,-2.06,0.70>,0.05} cylinder { <-0.19,-1.01,0.77>,<0.01,-0.84,1.85>,0.05} cylinder { <1.17,-0.95,0.04>,<1.99,0.28,0.34>,0.05} cylinder { <1.17,-0.95,0.04>,<1.78,-1.82,0.38>,0.05} cylinder { <1.17,-0.95,0.04>,<1.02,-1.10,-1.42>,0.05} cylinder { <1.99,0.28,0.34>,<2.41,0.31,1.62>,0.05} cylinder { <1.99,0.28,0.34>,<2.29,1.16,-0.44>,0.05} cylinder { <-1.33,-0.07,0.34>,<-2.03,-0.50,-0.96>,0.05} cylinder { <-1.33,-0.07,0.34>,<-0.93,1.41,0.28>,0.05} cylinder { <-1.33,-0.07,0.34>,<-2.11,-0.15,1.14>,0.05} cylinder { <-2.03,-0.50,-0.96>,<-2.33,-1.57,-0.93>,0.05} cylinder { <-2.03,-0.50,-0.96>,<-2.96,0.10,-1.13>,0.05} cylinder { <-2.03,-0.50,-0.96>,<-1.39,-0.34,-1.85>,0.05} cylinder { <-0.93,1.41,0.28>,<-0.40,1.72,1.21>,0.05} cylinder { <-0.93,1.41,0.28>,<-1.82,2.06,0.15>,0.05} cylinder { <-0.93,1.41,0.28>,<-0.26,1.61,-0.59>,0.05} cylinder { <0.25,-1.76,-1.64>,<1.02,-1.10,-1.42>,0.05} cylinder { <0.74,-0.20,-1.85>,<1.02,-1.10,-1.42>,0.05} cylinder { <2.96,1.10,1.73>,<2.41,0.31,1.62>,0.05} sphere { <-0.19,-1.01,0.77>, 0.08 } sphere { <1.17,-0.95,0.04>, 0.08 } sphere { <1.99,0.28,0.34>, 0.08 } sphere { <-1.33,-0.07,0.34>, 0.08 } sphere { <-2.03,-0.50,-0.96>, 0.08 } sphere { <-0.93,1.41,0.28>, 0.08 } sphere { <1.02,-1.10,-1.42>, 0.08 } sphere { <2.41,0.31,1.62>, 0.08 } sphere { <2.29,1.16,-0.44>, 0.08 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Topaz_01 ior 1.63 } } sky_sphere { //pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 pigment {color rgb <0.40,0.40,1.00>}//Sky for 3 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File