#version 3.0 #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "glass.inc" global_settings { assumed_gamma 2.4 ambient_light rgb<1,1,1> } camera { location <-70.2*sin(2*pi*clock), 0,-70.2*cos(2*pi*clock)> look_at <0, 0, 0> angle 12.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* union { //C sphere { <5.06,-1.89,1.20>, 0.38 } sphere { <5.15,-0.51,0.58>, 0.38 } sphere { <3.79,0.18,0.41>, 0.38 } sphere { <2.83,-0.62,-0.49>, 0.38 } sphere { <1.47,0.02,-0.65>, 0.38 } sphere { <-0.77,-0.26,-1.75>, 0.38 } sphere { <-1.63,-1.02,-0.74>, 0.38 } sphere { <-1.01,1.26,-1.87>, 0.38 } sphere { <-3.82,-1.10,0.42>, 0.38 } sphere { <-5.18,-0.44,0.35>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Citrine_01 ior 1.55 } } union { //N sphere { <0.64,-0.63,-1.52>, 0.38 } sphere { <-2.87,-0.48,-0.51>, 0.38 } sphere { <6.03,0.33,1.41>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Sapphire_02 ior 1.77 } } union { //O sphere { <1.14,1.02,-0.05>, 0.37 } sphere { <-1.25,-2.04,-0.23>, 0.37 } sphere { <-6.14,-0.71,1.05>, 0.37 } sphere { <-5.25,0.51,-0.59>, 0.37 } sphere { <5.38,-2.94,0.69>, 0.37 } sphere { <4.57,-1.84,2.46>, 0.37 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Ruby_01 ior 1.77 } } union { //S sphere { <-2.53,1.60,-2.82>, 0.51 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Amber_06 ior 1.55 } } merge { //H and Bond sphere { <5.64,-0.62,-0.42>, 0.16 } sphere { <3.95,1.19,-0.03>, 0.16 } sphere { <3.32,0.32,1.42>, 0.16 } sphere { <2.67,-1.64,-0.07>, 0.16 } sphere { <3.29,-0.73,-1.50>, 0.16 } sphere { <0.97,-1.51,-1.92>, 0.16 } sphere { <-1.01,-0.73,-2.74>, 0.16 } sphere { <-3.14,0.38,-0.97>, 0.16 } sphere { <6.14,1.27,0.99>, 0.16 } sphere { <5.60,0.49,2.34>, 0.16 } sphere { <-1.09,1.72,-0.86>, 0.16 } sphere { <-0.16,1.74,-2.40>, 0.16 } sphere { <-2.46,2.94,-2.73>, 0.16 } sphere { <-3.43,-1.02,1.46>, 0.16 } sphere { <-3.95,-2.18,0.16>, 0.16 } sphere { <-6.14,0.89,-0.59>, 0.16 } sphere { <4.57,-2.74,2.82>, 0.16 } cylinder { <5.06,-1.89,1.20>,<5.15,-0.51,0.58>,0.05} cylinder { <5.06,-1.89,1.20>,<5.38,-2.94,0.69>,0.05} cylinder { <5.06,-1.89,1.20>,<4.57,-1.84,2.46>,0.05} cylinder { <5.15,-0.51,0.58>,<3.79,0.18,0.41>,0.05} cylinder { <5.15,-0.51,0.58>,<5.64,-0.62,-0.42>,0.05} cylinder { <5.15,-0.51,0.58>,<6.03,0.33,1.41>,0.05} cylinder { <3.79,0.18,0.41>,<2.83,-0.62,-0.49>,0.05} cylinder { <3.79,0.18,0.41>,<3.95,1.19,-0.03>,0.05} cylinder { <3.79,0.18,0.41>,<3.32,0.32,1.42>,0.05} cylinder { <2.83,-0.62,-0.49>,<1.47,0.02,-0.65>,0.05} cylinder { <2.83,-0.62,-0.49>,<2.67,-1.64,-0.07>,0.05} cylinder { <2.83,-0.62,-0.49>,<3.29,-0.73,-1.50>,0.05} cylinder { <1.47,0.02,-0.65>,<0.64,-0.63,-1.52>,0.05} cylinder { <1.47,0.02,-0.65>,<1.14,1.02,-0.05>,0.05} cylinder { <-0.77,-0.26,-1.75>,<-1.63,-1.02,-0.74>,0.05} cylinder { <-0.77,-0.26,-1.75>,<-1.01,1.26,-1.87>,0.05} cylinder { <-0.77,-0.26,-1.75>,<-1.01,-0.73,-2.74>,0.05} cylinder { <-0.77,-0.26,-1.75>,<0.64,-0.63,-1.52>,0.05} cylinder { <-1.63,-1.02,-0.74>,<-2.87,-0.48,-0.51>,0.05} cylinder { <-1.63,-1.02,-0.74>,<-1.25,-2.04,-0.23>,0.05} cylinder { <-1.01,1.26,-1.87>,<-1.09,1.72,-0.86>,0.05} cylinder { <-1.01,1.26,-1.87>,<-0.16,1.74,-2.40>,0.05} cylinder { <-1.01,1.26,-1.87>,<-2.53,1.60,-2.82>,0.05} cylinder { <-3.82,-1.10,0.42>,<-5.18,-0.44,0.35>,0.05} cylinder { <-3.82,-1.10,0.42>,<-3.43,-1.02,1.46>,0.05} cylinder { <-3.82,-1.10,0.42>,<-3.95,-2.18,0.16>,0.05} cylinder { <-3.82,-1.10,0.42>,<-2.87,-0.48,-0.51>,0.05} cylinder { <-5.18,-0.44,0.35>,<-6.14,-0.71,1.05>,0.05} cylinder { <-5.18,-0.44,0.35>,<-5.25,0.51,-0.59>,0.05} cylinder { <0.97,-1.51,-1.92>,<0.64,-0.63,-1.52>,0.05} cylinder { <-3.14,0.38,-0.97>,<-2.87,-0.48,-0.51>,0.05} cylinder { <6.14,1.27,0.99>,<6.03,0.33,1.41>,0.05} cylinder { <5.60,0.49,2.34>,<6.03,0.33,1.41>,0.05} cylinder { <-2.46,2.94,-2.73>,<-2.53,1.60,-2.82>,0.05} cylinder { <-6.14,0.89,-0.59>,<-5.25,0.51,-0.59>,0.05} cylinder { <4.57,-2.74,2.82>,<4.57,-1.84,2.46>,0.05} sphere { <5.06,-1.89,1.20>, 0.08 } sphere { <5.15,-0.51,0.58>, 0.08 } sphere { <3.79,0.18,0.41>, 0.08 } sphere { <2.83,-0.62,-0.49>, 0.08 } sphere { <1.47,0.02,-0.65>, 0.08 } sphere { <-0.77,-0.26,-1.75>, 0.08 } sphere { <-1.63,-1.02,-0.74>, 0.08 } sphere { <-1.01,1.26,-1.87>, 0.08 } sphere { <-3.82,-1.10,0.42>, 0.08 } sphere { <-5.18,-0.44,0.35>, 0.08 } sphere { <0.64,-0.63,-1.52>, 0.08 } sphere { <-2.87,-0.48,-0.51>, 0.08 } sphere { <6.03,0.33,1.41>, 0.08 } sphere { <1.14,1.02,-0.05>, 0.08 } sphere { <-1.25,-2.04,-0.23>, 0.08 } sphere { <-6.14,-0.71,1.05>, 0.08 } sphere { <-5.25,0.51,-0.59>, 0.08 } sphere { <5.38,-2.94,0.69>, 0.08 } sphere { <4.57,-1.84,2.46>, 0.08 } sphere { <-2.53,1.60,-2.82>, 0.08 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Topaz_01 ior 1.63 } } sky_sphere { //pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 pigment {color rgb <0.40,0.40,1.00>}//Sky for 2 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File