#version 3.0 #include "colors.inc" #include "shapes.inc" #include "textures.inc" #include "glass.inc" global_settings { assumed_gamma 2.4 ambient_light rgb<1,1,1> } camera { location <-34.5*sin(2*pi*clock), 0,-34.5*cos(2*pi*clock)> look_at <0, 0, 0> angle 12.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* union { //C sphere { <2.34,-0.34,0.32>, 0.38 } sphere { <1.48,0.13,-0.84>, 0.38 } sphere { <0.13,0.70,-0.38>, 0.38 } sphere { <-0.73,-0.33,0.38>, 0.38 } sphere { <-2.07,0.26,0.82>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Citrine_01 ior 1.55 } } union { //N sphere { <2.21,1.14,-1.62>, 0.38 } sphere { <-2.86,-0.75,1.55>, 0.38 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Sapphire_02 ior 1.77 } } union { //O sphere { <2.52,-1.50,0.62>, 0.37 } sphere { <2.88,0.71,0.96>, 0.37 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Ruby_01 ior 1.77 } } merge { //H and Bond sphere { <1.30,-0.75,-1.52>, 0.16 } sphere { <2.63,1.54,0.51>, 0.16 } sphere { <-0.44,1.06,-1.27>, 0.16 } sphere { <0.30,1.59,0.27>, 0.16 } sphere { <1.62,1.53,-2.37>, 0.16 } sphere { <3.02,0.71,-2.11>, 0.16 } sphere { <-0.18,-0.70,1.28>, 0.16 } sphere { <-0.91,-1.22,-0.28>, 0.16 } sphere { <-2.66,0.60,-0.06>, 0.16 } sphere { <-1.90,1.13,1.50>, 0.16 } sphere { <-3.02,-1.59,0.95>, 0.16 } sphere { <-2.33,-1.11,2.37>, 0.16 } cylinder { <2.34,-0.34,0.32>,<1.48,0.13,-0.84>,0.05} cylinder { <2.34,-0.34,0.32>,<2.52,-1.50,0.62>,0.05} cylinder { <2.34,-0.34,0.32>,<2.88,0.71,0.96>,0.05} cylinder { <1.48,0.13,-0.84>,<0.13,0.70,-0.38>,0.05} cylinder { <1.48,0.13,-0.84>,<1.30,-0.75,-1.52>,0.05} cylinder { <1.48,0.13,-0.84>,<2.21,1.14,-1.62>,0.05} cylinder { <0.13,0.70,-0.38>,<-0.73,-0.33,0.38>,0.05} cylinder { <0.13,0.70,-0.38>,<-0.44,1.06,-1.27>,0.05} cylinder { <0.13,0.70,-0.38>,<0.30,1.59,0.27>,0.05} cylinder { <-0.73,-0.33,0.38>,<-2.07,0.26,0.82>,0.05} cylinder { <-0.73,-0.33,0.38>,<-0.18,-0.70,1.28>,0.05} cylinder { <-0.73,-0.33,0.38>,<-0.91,-1.22,-0.28>,0.05} cylinder { <-2.07,0.26,0.82>,<-2.66,0.60,-0.06>,0.05} cylinder { <-2.07,0.26,0.82>,<-1.90,1.13,1.50>,0.05} cylinder { <-2.07,0.26,0.82>,<-2.86,-0.75,1.55>,0.05} cylinder { <2.63,1.54,0.51>,<2.88,0.71,0.96>,0.05} cylinder { <1.62,1.53,-2.37>,<2.21,1.14,-1.62>,0.05} cylinder { <3.02,0.71,-2.11>,<2.21,1.14,-1.62>,0.05} cylinder { <-3.02,-1.59,0.95>,<-2.86,-0.75,1.55>,0.05} cylinder { <-2.33,-1.11,2.37>,<-2.86,-0.75,1.55>,0.05} sphere { <2.34,-0.34,0.32>, 0.08 } sphere { <1.48,0.13,-0.84>, 0.08 } sphere { <0.13,0.70,-0.38>, 0.08 } sphere { <-0.73,-0.33,0.38>, 0.08 } sphere { <-2.07,0.26,0.82>, 0.08 } sphere { <2.21,1.14,-1.62>, 0.08 } sphere { <-2.86,-0.75,1.55>, 0.08 } sphere { <2.52,-1.50,0.62>, 0.08 } sphere { <2.88,0.71,0.96>, 0.08 } pigment{color Clear} finish{ F_Glass1 } interior { I_Glass2 fade_color Col_Topaz_01 ior 1.63 } } sky_sphere { //pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 pigment {color rgb <0.40,0.40,1.00>}//Sky for 2 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File