#version 3.0 global_settings { assumed_gamma 1 ambient_light rgb<1,1,1> } camera { location <-40.5*sin(2*pi*clock), 0,-40.5*cos(2*pi*clock)> look_at <0, 0, 0> angle 12.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* #declare Kugel = texture { finish { diffuse 0.8 ambient 0.2 phong 0.6 phong_size 100 }} #declare Edges = texture { //Gold pigment { color rgb<0.850, 0.850, 0.100> } finish { diffuse 0.7 ambient 0.2 phong 0.75 phong_size 80 reflection 0.25 roughness 0.05 brilliance 6 metallic }} #declare Bond = texture { //Chrom pigment { color rgb<0.659, 0.659, 0.659> } finish { diffuse 0.7 ambient 0.3 reflection 0.5 specular 0.8 roughness 0.1 brilliance 8.0 metallic }} union { //C sphere { <1.27,-1.01,0.52>, 0.38 } sphere { <-0.02,-1.07,0.17>, 0.38 } sphere { <-0.41,0.21,0.11>, 0.38 } sphere { <1.53,0.30,0.64>, 0.38 } sphere { <-1.78,0.71,-0.25>, 0.38 } sphere { <2.75,0.80,0.98>, 0.38 } texture {Kugel pigment {color rgb <0.00,0.00,0.00>} }} union { //H sphere { <1.96,-1.86,0.68>, 0.16 } sphere { <-0.61,-1.97,-0.02>, 0.16 } sphere { <-1.73,1.35,-1.16>, 0.16 } sphere { <-2.21,1.30,0.59>, 0.16 } sphere { <-3.54,0.00,-0.75>, 0.16 } sphere { <3.54,0.04,1.16>, 0.16 } texture {Kugel pigment {color rgb <0.50,0.50,0.50>} }} union { //O sphere { <0.52,0.97,0.39>, 0.37 } sphere { <-2.68,-0.36,-0.53>, 0.37 } sphere { <3.00,1.97,1.09>, 0.37 } texture {Kugel pigment {color rgb <1.00,0.00,0.00>} }} union { // cylinder { <1.27,-1.01,0.52>,<-0.02,-1.07,0.17>,0.05} cylinder { <1.27,-1.01,0.52>,<1.53,0.30,0.64>,0.05} cylinder { <1.27,-1.01,0.52>,<1.96,-1.86,0.68>,0.05} cylinder { <-0.02,-1.07,0.17>,<-0.41,0.21,0.11>,0.05} cylinder { <-0.02,-1.07,0.17>,<-0.61,-1.97,-0.02>,0.05} cylinder { <-0.41,0.21,0.11>,<-1.78,0.71,-0.25>,0.05} cylinder { <-0.41,0.21,0.11>,<0.52,0.97,0.39>,0.05} cylinder { <1.53,0.30,0.64>,<2.75,0.80,0.98>,0.05} cylinder { <1.53,0.30,0.64>,<0.52,0.97,0.39>,0.05} cylinder { <-1.78,0.71,-0.25>,<-1.73,1.35,-1.16>,0.05} cylinder { <-1.78,0.71,-0.25>,<-2.21,1.30,0.59>,0.05} cylinder { <-1.78,0.71,-0.25>,<-2.68,-0.36,-0.53>,0.05} cylinder { <2.75,0.80,0.98>,<3.54,0.04,1.16>,0.05} cylinder { <2.75,0.80,0.98>,<3.00,1.97,1.09>,0.05} cylinder { <-3.54,0.00,-0.75>,<-2.68,-0.36,-0.53>,0.05} texture { Bond pigment {color rgb <0.00,0.00,0.00>} }} sky_sphere { pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 //pigment {color rgb <0.40,0.40,1.00>}//Sky for 2 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File